Programme

Animation

Animation

Programme Overview

The course gives students the creative and technical knowledge and skills they need to become professionals in the animation industry. The emphasis is placed on the design and production aspects of 2D and 3D animation, including life drawing as well as background and character design. To enhance their competitive edge in the digital age, students learn to use state-of-the-art editing equipment in pre-production, production and post-production. They also acquire skills for creating moving imagery and special effects, which are currently in demand in the local and international film media and entertainment industries.

The rapidity of technological advancements in the fast-paced digital entertainment industry plays an important part of the changing scene of visual communication, including design disciplines such as animation and video game design.

Recognising the need to keep pace with the rapidly evolving design environment, the Diploma in Animation & Game Design programme aims to provide students with an industry-focused learning platform to establish a solid foundation in animation and game media design.

The curriculum of the programme will be delivered in a mix of teaching strategies ranging from lectures and seminars to tutorials and technical demonstrations. Complemented with a comprehensive assessment framework, the pedagogic approach of the programme provides students with a positive learning experience that meets the intended learning objectives and outcomes.

Through practical-based modules in the programme, students will be introduced to a wide range of design concepts and creative problem-solving techniques involving strategic application of motion elements and animation principles. On top of that, students are highly encouraged to focus on skill development in areas such as creative thinking, critical reflection, and project management.

Towards the end of the programme, students will be well-equipped with the necessary skill sets to progress to the advanced level of their choice of specialization — Advanced Diploma in Animation Design or Advanced Diploma in Video Game Design.

The course gives students the creative and technical knowledge and skills they need to become professionals in the animation industry. The emphasis is placed on the design and production aspects of 2D and 3D animation, including life drawing as well as background and character design.

To enhance their competitive edge in the digital age, students learn to use state-of-the-art editing equipment in pre-production, production and post-production. They also acquire skills for creating moving imagery and special effects, which are currently in demand in the local and international film media and entertainment industries.

Coventry University

Illustration & Animation is a practice-based course with creative, critical, reflective and technical skills developed in the studio and enhanced by pertinent academic writing. Teaching is informed by staff research, practice and expertise. Students are actively encouraged to be imaginative, ambitious and resourceful to face the challenges of an unpredictable, demanding, globally-competitive and technologically-driven world.

Sound pedagogic practice mixed with imaginative delivery and assessment methods will enable students to produce personal and expressive portfolios that demonstrate creative agility and technical prowess. Students will be helped to develop the necessary creativity, critical reflection, questioning, understanding, theoretical underpinning and practical skills to pursue successful professional careers in both home and international contexts.

Students are taught the shared values and skills that underpin illustration and animation practice whilst having the opportunity to develop a portfolio that focuses on a specific area of creative practice from within the spectrum of illustration and animation.

The course is distinguished by an emphasis on story-telling, character-creation and the development of a professional ethos. Students are supported by access to industry-standard software, workshops and studio environments. Typical graduate portfolios might include complete books, comics, animations and films in a range of technologies and media from a mix of in-house assignments, self-initiated tasks, national / international competition opportunities, and live project briefs. Students are allowed to define their own trajectory, subject to staff approval and may decide to specialize in either print or moving image based projects, so are not limited to a single medium. Typical graduate portfolios might include complete books, comics, animations and films in a range of technologies and media from a mix of in-house assignments, self-initiated tasks, national / international competition opportunities, and live project briefs. The course’s blend of illustration and animation skill sets gives it both discipline- and industry-relevance, deftly anticipating emerging markets and trends.

Recruits generally have an aptitude for image making, observational drawing and story-telling; however, those with different backgrounds and arresting portfolios backed up by a convincing rationale will certainly be considered.

Staff research, practice and expertise feed into the course’s qualities and characteristics. These chime with the University’s Mission Statement to provide outward-facing research with impact, to provide high-quality teaching, and to be dynamic, global and enterprising.

Situated at the very heart of Asia, Singapore is home to internationally recognized animation studios and a thriving multicultural setting in which to explore new cultures and art forms, making it an excellent choice of where to study illustration and animation.

Coventry University

Managing creatives and the creative process in collaboration with other functional teams requires a broad skillset, including technical know-how and leadership characteristics.

Established techniques of leadership and management will be taught alongside access to the Faculty’s wide range of creative activities. Creative practitioners are increasingly being regarded as multi-disciplinary within the design industry. The course focuses on challenges and creative culture, as well as a deeper understanding of design processes, evaluation and expectations.

This course will involve a mix of creative design, management and leadership processes to equip you with the skills and expertise to lead effective creative design of commercial value within industrial, retail or service sectors. It is structured around the three themes of communication, collaboration and creativity.

  • Art/Film Director
  • TV Commercial Producer/Director
  • Animation Artist
  • Post-production Editor
  • 3D Modeler
  • Effects Animator
  • Stop Motion Animator
  • Concept Artist
  • Character Animator/Rigger
  • Visual Development Artist
  • Forensic Animator
  • Texture Artist
  • Storyboard Artist

     

Animation 800x800
Animation

Course Modules

Core

  • 3D Techniques
  • Anatomy
  • Animation Principles
  • Design Fundamentals
  • Digital Illustration
  • Digital Image Processing
  • Digital Photography
  • Drawing Fundamental

View full course modules here .

Core

  • 3D Character Animation
  • 3D Character Modeling
  • 3D Rigging
  • Academic Research & Communication Skills
  • Concept Art 1
  • Concept Art 2
  • Design Studio 1
  • Design Studio 2
  • Digital Matte Painting
  • Digital Videography
  • History of Visual Communication
  • Major Project
  • Motion Graphics and Effects 1
  • Motion Graphics and Effects 2
  • Portfolio and Showreel
  • Screenplay & Storyboarding
  • Special Effects

Choose 1:

  • Industrial Attachment
  • Industry and Community Engagement

View full course modules here .

Core
  • Dissertation
  • External Practice
  • Major Project
  • Elective
Elective *
  • Design Promotion
  • Global Experience in Art and Design
  • How to set up a Freelance Business

* Choose any 1 of the elective modules

View full course modules here .

Core

  • Design Innovation and Collaboration
  • Design Management Specialism
  • Final Major Project

View full course modules here .

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Raffles College of Higher Education

January / April / July / October Intake

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